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Overview

"Silent Indignation; A Flower in Bloom"

Akeha, also known as the Assassin, is a memory character in NieR Reincarnation first introduced in The Girl and the Monster's Ch 4: Flowing Water (This Violent, Fleeting World). The head to a family of assassins that have served under the lords of a powerful feudal clan for generations. Forged by a lifetime of grueling training, her skill with the blade is fearsome, and held in the highest esteem by her master.

Appearance[]

Akeha is an older woman with dark brown hair tied into a bun and grey eyes with red pupils. She wears a black and white kimono with a tan, roped obi, along with red gloves and black heels. She also has visible tattoos on her shoulders, back, and left thigh, each symbol having bladed wings.

Story[]

Mama Spoiler Alert Heads up! Important plot details for NieR Reincarnation may follow. Read at your own risk! Route(s)
The Girl and the Monster
"Kill more swiftly than death—before the final breath can be drawn."
— Fragment of a bloody diary

Akeha's story is explored in Ch 4: Flowing Water (This Violent, Fleeting World)

An assassin from an infamously renowned family, Akeha shows no emotion carrying out missions assigned to her by her master. Duty set in stone before she was born, she faced grueling training as a child that molded her into the perfect killer.

Her newest mission—killing an heir to an enemy territory from the safety of their own castle—is nothing new in her line of work. Easily taking down the guards in her way, she comes across her target, but soon realizes the heir is not a boy, but a girl. The girl resents her position as a puppet under her father, and wishes her house would fall.

Akeha contemplates the girls position, finding it similar to her own, and decides to not carry out the assassination. She grants the girl's wish by eliminating all soldiers in the vicinity—receiving a fatal wound in the process—then seemingly dies without regrets.

Mama Spoiler Alert Heads up! Important plot details for NieR Reincarnation may follow. Read at your own risk! Route(s)
EX Story

In her EX Story it is revealed that not only did she survive, but she and the girl have escaped their predetermined fate and live a life of their own.

Character Story[]

Bg00040001
Red spikes top the walls that surround my family's manor. They stand there proudly as they stretch up to the sky, and the color reminds all who pass of blood. But these spikes are not there to keep intruders at bay; our family has no need of such defenses. None ever approach our house, which is known as The Demon's Den. And if some foolhardy brigand ever did so dare, he would soon learn that death on the spikes is much, much sweeter than what awaits behind our doors. No, the spikes are not meant to keep people out; they are there to keep the demons in.

Bg00040004

Our training is harsh. Our work cruel. Our teachings inhumane. One might expect that there would be those who are unable to stand it, and scheme to escape. And in fact, there have been a few brave souls who attempted to cross the wall. But every single one of them was killed; the crimson spikes remind us of this fact.

I personally knew one man who plotted escape. He was the elder brother of the lord in power—my uncle.

My uncle objected to an assassination demanded of him. But when he tried to flee, he met the same fate as those who did so before him: his head put on display for all to see.

Bg00040007

My family's teachings are impossibly strict—and as the daughter of the lord, I was not exempt. If anything, my teachings were even more severe. It was only natural given my standing. There are no smiles in a house of assassins; we are showered with naught but shouting and demands.

My uncle, however, always had time to spare a grin for me. He was the only one who ever did. But on that grim day, his smile vanished. His younger brother cut him down to set an example, and his face would forevermore be frozen in a rictus of pain. I learned many hard truths that day: I would never cross the spikes. Kindness has no meaning. My life is nothing but orders and blood.

Bg00040010

Time passed and I took over the household from my father. Now, I am able to freely come and go as I please. Yet somehow, I remain an assassin. A thought came to me just now: Do I blame the spikes for my murderous ways?

Am I a bloodthirsty ghoul who uses my job and those spikes as an excuse to kill?
Do I willingly return because it is the only place where I will ever find acceptance?

As I look up from outside the wall, the familiar sky stings my eyes. Did I... make a mistake somewhere? The same questions roll ever onward in my mind—yet all I can do is surrender myself to my own dark thoughts.

Other Stories[]

AkehaDM1

A Song of Imprisonment Part 1[]

A pale and bloody arm flails in the air.
The hand can grab nothing. The hand will grab nothing.
Even if it could, it is too fearful a thought.

It longs for escape. Yearns for it.
But if it is only going to break in the end, what is the purpose of obtaining it?

—A Poem of Wayward Imprisonment

The woman's bloody hand holds a knife. Her finger notes the light sensation of blade against bone. It is so very familiar. This feeling—one honed to a science while taking countless lives—is the sensation of death. Her life has been spent with a blade in her hands, and she does not intend to fail now. She puts pressure on her middle and ring fingers, while the rest curl tightly around the hilt. Almost as if they are drawing in the death she senses. The bones will separate. The head will fall. The—"Hang on." Woman and blade alike pause at the voice. The voice, high in tone like a ringing bell, continued.

"Leave the head. With mackerel, you don't take the head off until you're ready to remove the rest of the guts."

The woman with the knife replies with a question:

"And what of the bones?"
"It's okay to cut those, but don't separate it entirely."
"Cooking is very different from killing," muses the woman.
"Yeah, I suppose it would be," replies the speaker.

They giggle slightly while imparting this bit of wisdom. The setting sun floods the room with persimmon light. It is a small interval between the sweltering summer and the coolness of autumn. The sun flees the world earlier each day. And as the day takes its leave, night stretches out greedy fingers to reclaim what was stolen in the dawn. The speaker continues.

"Once you've taken out the innards, you can move on to the bloodline."
"Bloodline?"

The woman stands, knife in hand, and awaits an answer. She typically wielded her blade on a battlefield, not in a kitchen, and is unable to find a comfortable grip on the paring knife.

"Apparently it's muscle. See the dark red parts there?"
"The bloodline... An apt name."

A girl of about sixteen—the speaker—peers over the shoulder of the woman with the knife and smiles, her long hair fluttering.

"Does my cooking amuse you?" asks the woman.
She stares at the cooking board as she says it, but her annoyance is clear.

"Heh heh. It is cute to see someone who's so cool in a fight have trouble with a mackerel."
The girl grins as she says this, lighting up the room. Ashamed, the woman looks away. This only serves to delight the girl all the more.

"I'm obviously no expert," says the woman.
"I did not grow up doing such things."
"Yeah, well, I'd never done it either until that day."
"......"

The woman knows this well. With nothing to say in return, she falls to silence.

That day.

The two of them know exactly what this means.

Five years ago. Early summer.
Heavy rain blanketed the sky. It was the day the assassin met the girl—her target. She was going to take her life as she had countless others. The girl was ready to die; perhaps she even sought it. But the woman did not kill her. Call it a whim. But that day—that whim—had brought them to where they are now. Theirs is a relationship forged in checkered fate. They had both cast aside their own lives to form this new one, where each day stretches out in quiet solitude. In the distance, a cricket begins to stir.

"Hey, I'm sorry," says the girl.
"I shouldn't have teased you."
"You're the only one who actually works around here anyway, so thank you. I really appreciate it."

The woman turns to look over her shoulder at her young companion.

"Flattery will get you nowhere..."
Turning away once more, she utters a weak protest. But the girl knows this action is an admittance of defeat, and her radiant smile lights up anew.

"Enough foolishness. Tell me what to do with this creature."
"Well, you took the bloodline out, so now you have to wash it."

The woman nods, picks the fish up off the cutting board, and dips it into a pail of cool water.
Blood seeps out of the mackerel, staining the water a faint red.

AkehaDM2

A Song of Imprisonment Part 2[]

The flower reaches to the heavens above,
gazing at the brilliant sun and indulging in fantasy.
It will do so until the time comes that it blackens and withers,
finally learning that it will never reach the sky.

Petals unfurl. Grasping. Delicate fingers.

People fear such honest desire.
We are scared to even desire at all.

—A Poem of Forgotten Imprisonment

The woman looks at the fillet in her hand.
"Making cuts and inserting salt seems like a method of torture."

There are no deep feelings or regrets behind the words; she says them as simply as someone passing the time of day. The girl, however, is taken aback.

"Uh... Well, sure? But mackerel's a bluefish, so you have to get the smell out..."

She is attempting to teach the woman a dish called mackerel miso. It is not a particularly difficult dish to make, and perfect for teaching someone how to handle fish. This is why the girl selected it.

"Now we let it rest, correct?"

She confirms each step of the process with the girl. They had divided responsibilities since they began living together. The woman has learned well her young charge's skill in the kitchen.
"Yep! Once the salt gets in there, it'll draw out the moisture."

But the girl has not always been skilled at cooking. It was a task she threw herself into after meeting the woman, and her first few years were littered with failed attempts. But now, five years later, she has acquired much culinary skill; this is both a testament to her hard work and proof of the time the two of them have spent together.

"Then removing the moisture also takes away the smell?"
"You got it! Oh, and we're also going to parboil it, so might as well get the water ready in the meantime."

The girl pauses and knits her fingers together, looking at the woman shyly.
"So, um...have you ever actually done that?"

The woman's earlier comment is clearly still weighing on her.

"Torture, you mean? Hmm, not really."
"Oh! Oh. Well, um... That's good?"
"Killing was my job."
"Torture would be the domain of another."

The conversation takes the girl back once more to that day. She remembers how the woman saved her life by taking out an entire battalion of samurai. Afterward, the young girl somehow managed to drag her unconscious savior out of the castle. She grabbed all the gold coin she could carry from her house, and hurried in search of a doctor. Soaked from heavy rain and the woman's blood, her legs threatening to snap under her burden, she screamed for help until her throat was raw. As the woman lay bleeding on a tatami mat, she had said four words to the girl: "Live as you please."

No one had ever said such a thing to her. She did not even know it was an option. That was why she sought so desperately to save the woman: because she wanted to. But what the girl knows of the woman is only what she saw on that day, and on the days since. How much pain and hardship had she truly experienced? The girl had felt a sudden awareness of the distance between them.

A flock of birds flies off into the late summer sunset. Dark shadows bleed across the kitchen like spilled ink.

"Sorry," says the girl.
"That was a weird question."
"I probably shouldn't ask about... You know. That stuff."

The woman does not think fondly of her past. The girl is very aware of this. But this night, it does not seem to bother her overmuch.

"It's all right. I don't mind the question." The girl hesitates.
"Yeah, but..." She does not like being placated.

If someone wants to tell her no, it's far better for them to simply do so instead of pretending. But the woman is smiling, and the girl slowly realizes she actually does mean it after all.

"I may hide my past, but that doesn't make it go away." The girl listens intently.
"Besides, the two of us have few secrets from each other at this point, wouldn't you say?"

The woman's eyes form a pair of crescent moons as she smiles. Her answer—and her smile—fill the hole in the girl's heart.

"Thanks."
"Of course."

Satisfied, the woman turns away. The girl stares at her back and mutters: "...You're too good at that."

AkehaDM3

A Song of Imprisonment Part 3[]

Some say a flower is most beautiful when its petals begin to fall.
Yet death is inevitable, and holds no value in itself.

We reach out our hands, seeking beauty.
But obtaining it can be a difficult thing,
and the quest often shows us our limits.
It is naught but delusion to recall failures to reach beauty as having been beautiful themselves.

Thus does humanity continue to err in order to console itself.

—A Poem of Melded Imprisonment

As the sun sinks below the horizon, hints of night begin to draw over the land. More crickets strike up a chorus in anticipation of the moon. Soon, another sound joins them in harmony. The girl cocks her head as she stirs the pot.

"Those are giant katydids."
"You certainly know this land," replies the woman.

She is busy rubbing the sliced skin of the mackerel to remove the oil.

"Yeah, I just read about them in a book."
"Ah, yes. You've acquired quite a collection of used books."

The two of them live near a forest that is some distance from the closest town. Both due to lack of other diversions, and because of her own passion for reading, the girl was often seen passing the time with book in hand.

"Just doing some studying. I've been thinking it's about time I looked for work." The girl smiles brightly.
"Hmm. That's how it usually goes, is it?"

There is a tinge of sadness to the woman's response. The woman had been "working" from before the age the girl is now. She killed her first man when she was not even ten. But murder is the only work she knows—the mundane worries of a normal, day-to-day job are unknown to her.

"Okay, I think the mackerel should be ready now."

The girl pulls her ladle from the pot, which is bubbling merrily away. The woman stands beside her, holding a towel.

"Go ahead and put it in there and let's give it a boil."
"Got it."

The woman's voice has a tinge of excitement, which causes the girl to smile. Wielding a large pair of cooking chopsticks even more uncomfortably than she did the knife, she manages to transfer the fillet to the pot.

"Make sure to put the skin face-up."
"Like this?"
"Yep! Now throw some ginger in there and put the lid on."

The woman follows the girl's instructions with awkward movements. But the dexterity of her fingers is cause for wonder. Perhaps it comes from her horrifying past.

"So how is work, anyway?"
The girl watches the pot while she asks the question.
"Much easier than my old job. I may end up losing my edge."

The woman flexes her hands as she speaks.

There was only one thing she could mean: the martial arts. She is a master of weapons large and small, and her technique and experience made her a formidable foe. And now, she uses those skills to make her living. She takes on occasional work as a bodyguard, or teaches young royals in the way of the sword. At times, she faces down death once again. It makes her feel that she is still the same killer she always was, but in these times in which they live, it is difficult to avoid. And compared to her past, at least, working as a mercenary is much less taxing. Theirs is an era of turbulence and upheaval where people rarely stay put for long, yet they had managed to build a home.

"I'm glad it's going well," says the girl. The girl smiles at the woman.
"So when you say you're going to look for work," begins the woman, "is it because..."

Something about the girl's words and smiles doesn't sit right with the woman. It's almost as if her young companion feels indebted.

"Listen," she says, "you don't have to feel guilty. You've lived a hard life. You deserve to take it easy for a while."

Before she can finish her thought—which was going to be "it's not as if we're struggling"—the girl cuts her off.

"I could say the same for you."
"But you don't need to worry about—"
"Stop. You don't understand."

The girl places her hand on the woman's wrist. Their eyes meet. The girl holds her gaze, looking right into the woman's eyes.

"I just want us to be a team."
She was smiling as she said it. So the woman said no more.

AkehaDM4

A Song of Imprisonment Part 4[]

One earns many scars over a long life.
There is much we learn and much we regret—
and none of us emerge unscathed.
So long as we live, our scars continue to grow.

Those who surrender to this truth eventually find themselves merely going through the motions of reaching out their arms.
For the hand of an empty husk has no will to grasp anything.

The reason flowers look so beautiful in our eyes—

"Sorry. Is this done?" The woman's voice breaks the silence as the girl dishes up spoonfuls of rice into bowls. Black night mingles with shades of azure, light purple, and crimson. The clouds in the west are dark; those in the east, light. The sky is a complicated palette waiting for the upcoming darkness to sort itself. The setting sun turns mountains and trees into silhouettes.

"It sure is! Time to chow down."
The girl answers the question in a firm voice, as if to emphasize they have finished.

"Nice. It looks delicious."
Though she did have the girl's help, this was her first time having cooked a meal herself. Her eyes sparkled just as much as the girl's. The girl takes up some tableware and passes it to the woman.

"Well? You're the chef here—time to serve up your creation!"
"Is there a particular way it should be served?"
"It's just a single dish of one type of food, and we're the only ones eating, so I guess it doesn't really matter."

Using the ladle, she gently scoops up a portion of the well-boiled mackerel and places it onto the plates. She pours more of the broth over them, and sprinkles chopped green onion on top. The dish is complete. The woman gazes at her plate as if truly moved. The scent of miso and ginger causes her stomach to rumble.

"It's getting pretty dark, so let's hurry up and eat. I've already set up the rest."
As she talks, the girl carries the rice bowls and her plate to the living room. The woman follows, carrying her own plate. They arrange themselves on cushions and press their palms together in thanks.

"Time to eat!" cries the girl.
"Time to eat indeed," replies the woman. Rice bowl in hand, the girl asks the woman a question.

"Hey, so what made you want to cook today?"
Though she had chosen the dish and provided instruction, it had been the woman's idea for them to do so. While she had helped in the kitchen over the past five years, she had never once mentioned wanting to cook herself.

"Oh, I don't know," says the woman as she nibbles her rice.
"Work just finished up early today."
"Well... That, and..."

The rice seems to stick in her throat, but she forces it down.
"This was something I used to see a lot."

It was something she experienced back when she was an assassin.
"I would see families talking about what to have for dinner, or parents cooking with their children, or..."

She trails off, lost in thought. She had witnessed these scenes as she passed to missions or from them, peering at happy families behind lamp-lit windows. And for a child who had never seen her own parents smile, it seemed a world almost impossibly out of reach.

"I thought I would never have a life like that."
The woman sighs softly. The girl sits quietly and listens.

"So I suppose I wanted to see what it was like."

Once she says this, the woman cast her eyes down, seemingly at a loss for words. Silence spreads across the room. If not for the cries of insects, time would have no meaning. More silence. Finally, the woman breaks it.

"I just wanted to stand in a kitchen with someone like we did today."
She smiles to hide her embarrassment—something the girl has never seen her do before.

"I see," says the girl.
Her reaction is neutral, expressing neither sympathy nor empathy. She then asks a single question:
"So... How's the food you made yourself?"
It is enough. They share a smile.

"Sweet, actually. More so than I thought it would be."

The reason flowers look so beautiful in our eyes
is because they do not know of surrender.

Even with broken stems, they carry on.
The look fearlessly toward the heavens, full of childlike wonder,
until the moment their lives are snuffed out.
And we are so envious of this, we find we must look away.

—A Poem of Eternal Imprisonment

Akeha Hidden Story 01

Ch.1: Life[]

Fallen leaves swirl in the wind, kicking up dust devils in the courtyard. Though they steal my attention, the bright sunlight causes me to shut my eyes. When I open them again, I find the leaves have drifted to the children's feet. They pay them no mind. Perhaps they do not even notice.

I watch them dance.
It is hypnotic.

Beneath the open sky, behind a wall topped by ominous red spikes, children yell as they scamper to and fro. Their movements are clumsy due to their immature limbs and musculature, but their energetic voices still echo across the sky. Passers-by outside the wall hear them and smile, remembering the halcyon days of their own childhoods.

But the passers-by do not see what they are holding.

Each child carries a deadly steel blade in one hand. They stand in a triangular formation so they might better observe one another. It is the custom of this family for even the youngest child to wield true steel at all times, save when sparring one another. This is because we must think of our weapons as an extension of our own bodies.

All for the sake of our lord.

I sigh and look away. A man who had been standing separate from the children meets my gaze and bows—their teacher, most likely. I respond with a brief wave of my hand.

The family I now lead is an organization of killers. We are killers who support our lord's rule from the shadows, having polished our skills for decades so we might ensure that his rule is absolute. We are comprised of many generations of blood relatives, as well as supporting staff. Though I hear tell the family was not always so large, it has now grown in size for various reasons: the expansion of territory, securing power for wartime, family feuds, preserving secrets, and so on.

The head of the household receives direct orders from our lord, while day-to-day management of the organization falls upon the previous lord—my father. But his work is not unrelated to my own; indeed, I hold a position where I have great sway over the futures of our young charges.

The children are training in assassination. The daggers at their belts and in their hands are common things found throughout the world, and nowhere near as suited for our work as a concealed weapon. But there are times when an assassin cannot choose their weapon. Perhaps they are not yet skilled in stealth, or perhaps their preferred weapon breaks during a mission. This lesson teaches them how to act in such unfortunate situations.

We have no choice in this.

Children will give their all to the cruelest regiments precisely because they are young and innocent. Their eyes do not yet perceive the weight of life, and this leads them down a path most dark.

It reminds me of my own past. Of the day I first took the life of another. And if I close my eyes, I can still see my blood-soaked hands.

Akeha Hidden Story 02

Ch.2: Orders[]

The horizon blurred, almost as if I was viewing it after a long and restless night. I stood in place, staring down at a pair of hands slick with scarlet. I had just killed someone, and this act would be a part of me forever.

I remember the day I came of age. Even though I would one day inherit our house, I was given a wooden sword and told to drill with one of my father's many subordinates, no different than any other child in a samurai family.

My training was merciless, and I endured it day and night without pause. All that time, I pretended not to notice the cheerful sounds of children playing beyond the walls. In hindsight, I realize my instructor's irritable demeanor and harsh methods were not because he wished to see me succeed, but because he hated my being heir to our house.

In one particularly brutal session, I watched the man's swordsmanship closely before slipping through a gap in his swing. But a child's meager strength and short limbs are no match for an adult—only after we quash our fundamental disadvantages can we first stand on equal footing.

The nearness of my tutor invited a mistake in judgment. No one in our family flounders when another enters their circle, and my instructor quickly shifted his pivot foot and continued to swipe at my legs. Frantic, I struck his kneecap with the handle of my wooden sword in an attempt to halt his momentum. My plan was to slip past him to the left, then send the blade into his side. But as I readied my next move, I saw him adjust the grip on his sword out of the corner of my eye.

It was too early to step out of the way, but too late to dodge. Almost without realizing it, I grabbed the man's clothing and attempted to body slam him. But a child's grapple means nothing without momentum; all the move did was bring my physical disadvantage to the fore.

Instantly regretting my mistake, I prepared myself for pain. But rather than deliver a blow, my instructor froze. I followed his widened eyes and turned to see the former head of the family: my father. He greeted my instructor, who sheathed his wooden sword and kneeled, then turned his attention to me.

"We must speak. Come."

My father brought me to the parlor and told me I was to be given a mission. While the news came as a shock, the cold weight in his tone said all I needed to know about the nature of the task.

"I wish to acknowledge my daughter's maturity," he said. "Before the week is out, you will choose a target and bring me their head. But know this: the value of the target determines your own worth."

These words caused me to lift my head; while I had expected many possible missions, that had never been one of my considerations. Yet now I had five days to eliminate someone whose death might prove beneficial to my father and our house.

My mind reeled. Unable to reply, I bowed deeply and exited the room. The question of which life was the correct one to take held me tight, almost as if I had been seized and bound in a great and weighty chain.

Akeha Hidden Story 03

Ch. 3: Fate[]

If it was ever acceptable to measure the worth of another's life, who would have the right to do so? Even if it is not acceptable, people still seek their own worth.

It is as though the value of one's life is fixed.

I was given my first order to kill when I was yet young. The trial would serve as a display of our abilities, and involved us killing a target of our choosing.

I was allowed to venture into the city under supervision of people from the family in order to search for a target. While I sometimes left the house for espionage missions, such instances had been rare. This was the first time I was able to act and search of my own accord.

As I moved through the city, I recalled something my instructor said to me before I left on my mission:

Anyone can be killed if they are considered weak. Even you.

His meaning was clear: If I did not put my life on the line to satisfy my father, he would take it without any hesitation.

But I was so young, and the hesitation of taking a life combined with the pressure I felt in the face of my trial was enough to drive me into the proverbial corner.

And that fear bound my shadow to my house. How ironic.

As I searched for my target, I did my best to hide my trembling fingers in my fists. I wandered the boundary between light and dark, weaving the narrow alleyways between buildings as I tried to make my decision. It was as far from true freedom as one could be, yet I mistook it for such in those early days.

Removing this samurai will be more than enough to display my strength.

But I have never killed before. Can I do it?

That man drowns in unearned riches. His death will be easy and beneficial.

But is that enough to satisfy my father?

That merchant has earned great ire from the townsfolk. Many would want him dead.

Is it my place to make such a judgment?

My thoughts came to a dead end. I repeated the same actions over and over until the very last day, staring for hours at the boundary between light and dark.

When that last day came, I grew impatient. Where did I even go? I know I pursued my target with fevered desperation and a kind of awkwardness, and eventually my hesitation led me back home, where I stared at the weapons along the wall of my room and shivered.

Who can I kill?
Who is the right candidate?
Who is all right to kill?
How should I kill?
When should I kill?
Where should I kill?

In the end, perhaps the answer is for me to kill...me.

My family made children determine the value of a life, putting their very selves at risk in the process. Indeed, that was likely the purpose of the exercise. Will their sensibilities break under the weight? Will their spirits shatter under the pressure? Can they still bring profit to the family?

In the end, it taught me that hesitation in the face of a kill was unnecessary to those of my household. Perhaps it even served the purpose of destroying any worthless hopes and dreams.

I greeted the dawn of the final day with exhaustion and anguish. I had forgotten what it meant to be alive.

When I finally looked down, I realized my hands were soaked with blood. My eyes clouded, and I found myself unable to hide my irritation. As such, I did not notice my fingertips relax and begin to draw slow patterns in the soft earth below.

Almost as if this was the way things were meant to be.

Akeha Hidden Story 04

Ch. 4: The End[]

The bodies lay at my feet.
Their eyes lifeless. Waxy.

A blossom of brilliant crimson bloomed. Its wretched vermillion petals scattered. As I looked down at my palm and saw a dim reflection of glimmering light, memory finally returned.

I'd always wondered what was so different between the life I led within the walls and the lives of the children who lived outside it. But when I finally asked the question, it was far too late.

That was the moment I killed a part of myself.

My father gave me the mission and allowed me to choose my companions, so I selected my instructor and his younger brother. They had long been dissatisfied with our family and current lord, and since I would one day assume that position, I saw the mission as a chance to solve that most tired of problems.

Perhaps I let my guard down in the process.

I knew they schemed to use me to depose the current lord, and when I snuck into their manor under the curtain and shadows of night, the were so engaged in their plans they did not notice me. But as they continued to converse, I felt time growing short.

Father will be pleased that I am ridding him of traitors.

Alas, I did not bother think of how I would kill them. Soon, thick sprays of blood flew through the moonlight.

My father praised me when I returned with their heads. Though I took their lives in a cowardly ambush, he was pleased I had the backbone to kill people I knew personally. Thinking back, I'm sure it was a test—my father knew full well who the traitors were. Though I was now free from the trial, my life as a killer had only just begun.

Afterward, I meticulously washed the blood from my cold hands and let them rest, folded as though in prayer, on my lap. But it was a fool's errand; those hands would be soaked in blood countless times after that. No matter how I scrubbed and scrubbed and scrubbed and scrubbed and scrubbed, I could never cleanse the stains of murder.

I could never walk a different path.

And so, I began to plan.

I watch as the children devote themselves to their training. They have yet to learn of the outside world, and know nothing of the circumstances of their existence. I lead this family now, and much as my father before me, I will likely shake them free of their reverie with a trial of blood and death.

This is wrong. I know it to be so. But I have walked the path of a killer. Even if I were to cast it all aside and free them from this house, I know not if I could protect them from whatever the future holds. Perhaps they would only end up lifeless on the ground, just like those who plotted betrayal and met death by my own hands.

Birds freed from their cage.
Dolls obtaining sentience.
Where would they go?
Would they travel?
Do they even know such a thing is possible?

And what of me?

The past steals freedom. Responsibilities steal freedom. The future steals freedom. The fetters of unending reincarnation have returned to me once again, and though I now have the power to choose, I have no solution at the ready.

It is a riddle with no solution, and I hate it with all that I am.

Akeha Hidden Story 05

Regret[]

Home is a place for kin to gather.

Kin is a concept created by people for the sake of others. They do not have wills of their own. They are but words—or so they are meant to be. Yet it seems those who never intended to find a home now find themselves amongst kin.

Those who have abandoned a sense of individuality to come together under a singular belief and roof have formed a bond more powerful than anything—and are more feared than anything.

But she alone is different. She is the only one who stares off into the distance.

She gazes beyond the walls that encircle the manor. From within the prison that is her home, she looks to a world somewhere beyond.

Akeha Hidden Story 06

The Regular[]

There's one regular who often comes to my shop for a cup of tea and a plate of dango. She's always alone, and always carries a katana, which tells me she must be of some significant standing. I'm not certain what she sees in my humble little establishment, but I appreciate the business.

At first, I was terrified of her, for the crest on her clothing belongs to the manor known as the Den of Demons. It's an eerie place that normal citizens all steer clear of—but when I thought about it more, I realized the reputation came from nothing but hearsay. I felt shame at having judged someone based on rumors, and more ashamed still since she was a regular.

So today I made her more dangos than usual.

"This is my thanks for you being a frequent customer," I say as I hand her two plates piled high with dangos.

She looks at me in shock and murmurs a brief thanks.

Akeha Hidden Story 07

Indigo[]

"I'm home!"

"Welcome back. ...Hmm? What's with the pot?"

"I got these flowers after helping at the temple today. I was admiring them, and they said they had way more than they needed, so they let me take some back."

"Well, how nice of them. You'll have to return and thank them later."

"It was nice, right? Anyway, I figured since they're letting me have some, I should get blossoms as close to red and blue as possible."

"What? Why?"

"Because then they match our names, silly!"

"Not sure I'd call that color Scarlet, but I suppose the blue one could be Indigo if you squint real hard."

"Oh, don't be a downer! It's the thought that counts!"

Akeha Hidden Story 08

The Poison from the Cure[]

A peculiar air settled over the house known as The Demon's Den. Stalwart fighters who were the eyes and ears of the dreadful undefeated hound—and who at times acted as her fangs—gathered in the hall for a somber discussion.

Though they had successfully vanished the successor of the opposing lord, the body had yet to be found. But more importantly, the woman who served as head of their house had gotten into a skirmish and cut down countless enemy samurai. She then dragged her injured self away and vanished like smoke, leaving only a bloodstain behind.

If she were dead, well and good. But if she yet lived, it meant trouble. For she was their lord, the one who knew every secret of the house. She was a cure to all problems while within their walls, yet would be poison if ever she turned her back.

"We cannot permit her to live. Find her. End her."

The metallic sound of blades loosening in scabbards echoed throughout the room in reply.

Akeha Hidden Story 09

Stupor[]

Twilight. Fading sun shines through the smallest gap in the woman's eyelids. Her vision is crimson. Vaguely, she hears the faint drumming of a heartbeat.

When viewed through a curtain of blood, everything looks the same. The woman stares at palms and footprints stained the same deep shade of red. She thinks back on that day, a dim one drowned in rain, when she met the girl. The girl who bore the selfsame scars. The girl she attempted to save in exchange for her own life.

But, the woman thinks, have I not been using her life to save my own?

And it's true: The life she thought she saved, she had merely claimed for herself.

Alone, the woman is ashamed. She scolds herself. For she knows that when she sees the girl smile, she will forget the blood staining her own hands.

Akeha Hidden Story 10

The Beautiful Scarlet Devil[]

One fateful day, the head of our house vanished. It was she who taught me how to live—and how to kill—in this cruel world of ours.

Despite not being related by blood I admired her as one might an older sister and referred to her as such, and it is she who made me into the devil I am today.

The sudden absence of the one most skilled among us with a blade bettered my own status within our house, but plunged us into chaos and petty rivalries at the same time. There are even feuds regarding whether or not it is appropriate for those not of our head's bloodline to accept missions from our lord.

How foolish it all is. I've no interest in authority or power. For neither did she, you see, and that it was allowed her to grasp the peerless strength she wielded.

I search for her even now; her beautiful pale skin stained with the blood of her enemies, her gaze as cold and dark as night turned upon the corpses of her felled foes.

"Oh, my dear sister... Where have you gone?"

4 Records match the category selection:

Banner Title Event Character Other Character Duration(s)
RecordSunsetPortBanner Sunset Port Akeha Argo 8/5/2021-9/1/2021
7/3/2022-7/20/2022
6/29/2023-8/6/2023
RecordRhythmsCitadelBanner Rhythm's Citadel Akeha 11/1/2021-11/11/2021
RecordCovetousGroveBanner Covetous Grove Akeha 6/9/2022-6/19/2022
12/25/2022-1/9/2023
RecordTheWishingSpaceBanner The Wishing Space Akeha 12/31/2022-1/15/2023
1/11/2024-1/28/2024

Costumes[]

Variations of characters and weapons can be unlocked through the in-game gacha system.

Akeha2star portrait

Twilight Assassin (★★)
Weapon: Shimmering Lotus
Default Costume

An assassin who serves a lord of some renown. She is efficient in her work, and none can claim to be her equal in the way of the sword.

The better she does, the more her lord comes to rely on her—yet she also yearns for a normal life, and can often be found enjoying the simpler things.

Force: 12251

HP: 39303
Attack: 5488
Defense: 2964
Agility: 1000
Critical Rate: 10%
Critical Damage: 159%

Character Skill: Petalsunder
Skill Gauge: C

Deal 100% damage to one enemy 3 times. (Critical damage increased by 40%).

Character Abilities

Vigor: Attack up by 12%.
Toughness: HP up by 12%.
Fatal: Critical hit damage up by 9%.

AkehaDissenting portrait

Dissenting Assassin (★★★)
Weapon: Flamestar
Obtained through any Summons

July 7th. Cloudy.

I shoulder the regrets of others.
I make true wishes of others.
I beseech the prayers of others.

But to do so is to earn the hatred of others, and I will never escape the pressure of my crimes.

Yet I've no choice but to forward one slow, careful step at a time. For should I stop, I shall be swallowed up by what follows behind me.

Force: 15806

HP: 54800
Attack: 4954
Defense: 6542
Agility: 1000
Critical Rate: 10%
Critical Damage: 150%

Character Skill: Blade Dance
Skill Gauge: C

Deal 75% damage to one enemy 3 times and increase your defense by 40% for 30 seconds.

Character Abilities

Aegis: Defense up by 16%.
Vigor: Attack up by 16%.
Nourishment: Continually recover 4% HP for 3 turns when your HP falls below 70%. Once only.

AkehaGuardian portrait

Guardian Assassin (★★★)
Weapon: Hakage
Obtained through Rhythm's Citadel Medal Exchange

Ak6:16 - Guardian of Her House


Cross not the line. Undo not the knot. Step not into the light. Leave not the shadows. To abandon a path that has been determined for you from the very beginning is arrogance.

Be ready to have all taken from you if you betray your place—your role. For a leaf can never forget its flowers or flee its branch.

Force: 15610

HP: 55934
Attack: 4659
Defense: 5748
Agility: 1000
Critical Rate: 10%
Critical Damage: 150%

Character Skill: Muted Fang
Skill Gauge: A

Deal 140% damage to one enemy 3 times (damage increased by 40% when HP over 80%).

Character Abilities

Bold Vigor: Damage up by 24% when HP is above 70%.
Icewater Rush: Increases the stats of equipped water-affinity weapons by 20%.
Vigor: Attack up by 12%.

AkehaFalseGuardian portrait

False Guardian Assassin (★★★)
Weapon: Haze
Obtained through Covetous Grove Medal Exchange

Ak6:17 - Guardian of Divine Work


This is why. This is why through blood we sharpen our claws and polish our fangs. We bathe in bottomless pools of blood in battle, drain our blood in the jaws of death, and pass on our knowledge of blood to the next generation as we continue to hone ourselves. This is all so we can accomplish our roles within our lifetimes, and so we might thrust the blade of conviction upon the traitors who turned their fangs on us.

Force: 16542

HP: 67701
Attack: 5341
Defense: 4920
Agility: 1000
Critical Rate: 10%
Critical Damage: 150%

Character Skill: Deathbloom
Skill Gauge: B

Deal 140% damage to one enemy 3 times (deals 80% more damage if target is poisoned).

Character Abilities

Resilience: All allies' HP up by 8%.
Icewater Rush: Increases the stats of equipped water-affinity weapons by 20%.
Vigor: Attack up by 12%.

AkehaAbstract portrait

Abstract Assassin (★★★★)
Weapon: Silversnow Fang
Obtained through any Summons

Seasons change. Spring to summer, summer to autumn, autumn to winter, and winter to spring once more.

As the colors change, so, too, do we grow old.

Was I ever able to feel the days?
In spring? Summer? Autumn? Winter?
I can't tell. Maybe I couldn't ever tell.

Could someone tell me, what is the color of my heart?

Force: 17163

HP: 67140
Attack: 4595
Defense: 7088
Agility: 1000
Critical Rate: 10%
Critical Damage: 150%

Character Skill: Bloodbud Rend
Skill Gauge: C

Deal 95% damage to one enemy 3 times. Reduce an enemy's attack by 40% for 30 sec. Also increases all allies' def up by 15% for 30 sec. when own affinity is water.

Character Abilities

Ward: All allies' defense up by 20%.
Toughness: HP up by 20%.
Icewater Rush: Increases the stats of equipped water-affinity weapons by 20%.

AkehaIntoner portrait

Intoner Assassin (★★★★)
Weapon: Two's Sword
Obtained through Drakengard 3 Summons

A rain of tears. Sharpened steel. A mound of corpses.

The blue-haired girl disguised herself, burned herself, shattered herself. But the one she loved was always at her side. Together they lived, cooked...and strayed from the righteous path. Was that how it was to be with one who understood her? With a lover?

Alas, I know not; an assassin must never attempt to understand the hearts of others.

Force: 18858

HP: 51269
Attack: 6931
Defense: 5891
Agility: 1000
Critical Rate: 10%
Critical Damage: 150%

Character Skill: Thorny Thistle
Skill Gauge: B

Deal 130% damage to one enemy 4 times (damage increased by 40% when HP is below 50%).

Character Abilities

Caged Vigor: Damage up by 30% when HP is below 60%.
Aegis: Defense up by 20%.
Vigor: Attack up by 15%.

AkehaSummer portrait

Summer Assassin (★★★★)
Weapon: Black Sunflower
Obtained through Sunset Swimwear Summons, Morning Sun Swimwear Summons, and Evening Sun Swimwear Summons

Assassin: I am not used to such thin clothing.

As the woman dons her disguise, she attempts to wrap a pareo around her waist. As she does, a hidden weapon clatters to the floor.

Assassin: I really need more places to hide things.
She takes her hat in hand and pauses briefly in contemplation.

Assassin: I wonder why they use both an umbrella and a hat?

Force:

HP: 53249
Attack: 8559
Defense: 4709
Agility: 1000
Critical Rate: 10%
Critical Damage: 150%

Character Skill: Brine Spray
Skill Gauge: C

Deal 170% damage to one enemy 3 times. (Critical damage increased by 40%).

Character Abilities

Vigor: Attack up by 25%.
Indomitable: Damage taken reduced 20% 3 times at the start of a wave.
Aegis: Defense up by 15%.

AkehaMechanical portrait

Mechanical Assassin (★★★★)
Weapon: Phoenix Sword
Obtained through NieR: Automata Summons

The women don garments that speak to their role;
leaders in white and killers in black.
The women attend others to whom they are joined;
the units they supervise and other assassins of their house.
The women give their lives in the name of duty;
all is for the benefit of those they assist.

That is correct. These women exist only to serve those above them. Though given titles such as commander or lord, they too are but pawns in the end.

Force:

HP: 66587
Attack: 5929
Defense: 4724
Agility: 1000
Critical Rate: 10%
Critical Damage: 150%

Character Skill: Mastery: Lily Shear
Skill Gauge: C

Deal 70% damage to one enemy 5 times and increase damage of 2x or more chains by 60% for 30 seconds.

Character Abilities

Fleetfoot: Agility up by 30% for 60 seconds.
Training: Increases chance normal atk will be 3-chain or more by 10%.
Toughness: HP up by 15%.

AkehaBloody portrait

Bloody Assassin (★★★★)
Weapon: Goldfeather: Wing
Obtained through any Summons

I was to bring down this land, and so removed his head.
Rest now, great enemy lord, along with the era you built.

When a good king passes, some rejoice.
Some despair.
But every single time I snuff out a life,
I learn just how terrifying people can be.

Force: 16999

HP: 75183
Attack: 4990
Defense: 5343
Agility: 1000
Critical Rate: 10%
Critical Damage: 150%

Character Skill: Dehiscence
Skill Gauge: A

Deal 85% damage to one enemy 4 times. Recover 20% HP for all allies and cure 1 status ailment for each ally.

Character Abilities

Resilience: All allies' HP up by 20%.
Luminous Rush: Increases the stats of equipped light-affinity weapons by 40%.
Ward: All allies' defense up by 10%.

AkehaYuletide portrait

Yuletide Assassin (★★★★)
Weapon: Holly Spiral
Obtained through Yuletide Wishes Summons

"Gifts, you say?"
"Yes. Apparently an old man clad in red places them by one's pillow in the night."
"Hmm. Foreign culture is indeed strange."
"But does it not sound mystical, in a way?"
"Indeed, that old man must be no ordinary fellow."
"Why do you say that?"
"Passing through defenses while carrying gifts is no easy feat."
"Ah, perhaps you're right, at that..."

Force: 17856

HP: 68680
Attack: 5235
Defense: 5101
Agility: 1000
Critical Rate: 10%
Critical Damage: 150%

Character Skill: Snowblush
Skill Gauge: C

All allies' attack up by 15% for 60 sec. and all 2x or more chains dmg up by 15% for 60 sec.

Character Abilities

Resilience: All allies' HP up by 10%.
Valiance: All allies' attack up by 15% for 60 seconds.
Luminous Rush: Increases the stats of equipped light-affinity weapons by 20%.

AkehaBloodless portrait

Bloodless Assassin (★★★★)
Weapon: Dragon's Bane
Obtained through any Summons

Kick decapitate emoboromoaninuwakonomajiha
Karawaagara moibekurushiduru bemenaeodu
Take life sotsuzaohoroji tanne wora kini suffocate
Romuro fuzudutadaki hesunome kuwana kill
Gaabioga henchi tavbushita hoguheki kizejitoba
Nshia yofuhiteno befukeyuchianigiden warigabiwaradaraki
Nemato kill yogado tahishuke meibidisuure zowave
Soaked blade hoojini nokezafushiba kill
Kawodamukenetaoni dried tears ra kouyaniyawani
Guonin oayuminirogikunimokozeimezuureni
Sakechizue wobasoberionuyo no peace kazegaduekina

Force: 16353

HP: 60359
Attack: 6132
Defense: 4427
Agility: 1000
Critical Rate: 10%
Critical Damage: 150%

Character Skill: Scattered Shadowblade
Skill Gauge: B

Deal 95% damage to one enemy 4 times (damage increases based on combo length).

Character Abilities

Soldier: All allies' agility up by 15% for 60 seconds.
Whirlwind Rush: Increases the stats of equipped wind-affinity weapons by 40%.
Training: Increases chance normal atk will be 3-chain or more by 5%.

AkehaFractured portrait

Fractured Assassin (★★★★)
Weapon: Treasonous Blade
Obtained through any Summons

i am false
my identity a sham
i imitate others and kill
such is the way of things

all i know is how to take life
yet i know nothing about how to live

Force: 17262

HP: 86908
Attack: 5689
Defense: 4141
Agility: 1000
Critical Rate: 10%
Critical Damage: 150%

Character Skill: Thunderseal
Skill Gauge: C

120% dmg to one enemy x3, decrease def. by 30% (30s), and they take 25% more dmg from fire attacks (30s).

Character Abilities

Valiance: All allies' attack up by 15%.
Blaze Leap: Increases the stats of equipped fire-affinity weapons by 20% for the whole party.
Resilience: All allies' HP up by 10%.

AkehaCelebratory portrait

Celebratory Assassin (★★★★)
Weapon: Black Lily
Obtained through Blessed Dress Summons

Good question. I don't know. Can't say I'm familiar with the concept—but if I had to answer, I would say "wounds."

Ah, but it's all so far out of my reach; much too bright for me to look at, or even think about for too long.

Force: 23046

HP: 104825
Attack: 6334
Defense: 5765
Agility: 1200
Critical Rate: 10%
Critical Damage: 150%

Character Skill: Beaming Blade
Skill Gauge: A

All allies' attack 20%+ (30 secs). Decrease defense of all enemies by 20% (30 secs). (Usable from start.)

Character Abilities

Soldier: All allies' agility up by 20%.
Void Verve: Increases the attack of equipped dark-affinity weapons by 40% for whole party.
Valiance: All allies' attack up by 10%.

AkehaAbyssal portrait

Abyssal Assassin (★★★★)
Weapon: Penumbra's Scar
Obtained through any Abyssal Summons

"...What do I even say about myself now?"
You are the demon who knows only death, yet you ran.

"And now she's involved. She certainly got the wrong idea!"
Think of all the lives you never touched.

"Yes. I only know how to kill."
Which means there is one thing I must do...

Force:

HP: 84007
Attack: 10192
Defense: 4867
Agility: 1000
Critical Rate: 10%
Critical Damage: 150%

Character Skill: Scarlet Slash
Skill Gauge: B

Deal 330% damage to one enemy 3 times (Damage 100%+ when target takes more dmg from wind attacks).

Character Abilities

Festering Yearning: Attack up by 40%. Skill cooldown time extended by 50%.
Whirlwind Acuity: Increases the attack of equipped wind-affinity weapons by 80%. Increase HP of equipped wind-element weapons by 40%.
Pursuit: Damage up by 20% on chain attacks of 3 or more.

FabledAssassinPortrait

Fabled Assassin (★★★★)
Weapon: Great Sword of Justice
Obtained through SINoALICE Crossover Summons

Justice

"What is justice to you?"

She would ask me, of all people? Me, the one who kills as ordered. Regardless, she looks at me most earnestly and says, "We both fight for our masters. I would like to hear your thoughts."

"If justice exists," I reply, "it is not my place to name it.
Still, perhaps fighting for another against evil is justice?"

"I see. Thank you. I think I understand you better now."

Force: 32123

HP: 83603
Attack: 9616
Defense: 5132
Agility: 1000
Critical Rate: 25%
Critical Damage: 150%

Character Skill: White Snow
Skill Gauge: B

Deal 400% damage to one enemy 4 times (dmg up by 50% when own affinity is fire).

Character Abilities

Vigor: Attack up by 25%.
Blaze Drive: Increases attack of equipped fire-affinity weapons by 100%.
Ambush: Critical Rate up by 15%.

NewYearsAssassinPortrait

New Year's Assassin (★★★★)
Weapon: Festive Cold Steel
Obtained through The Wishing Space Medal Exchange

Delicately they steal away our hearts
Reaching for mine, I know I am too late
Everyone here is an empty husk
Ashen moonlight captures my gaze
Mesmerised by an image of false flowers

Force: 16350

HP: 77023
Attack: 5480
Defense: 3998
Agility: 1000
Critical Rate: 10%
Critical Damage: 150%

Character Skill: Anthesis
Skill Gauge: C

Deal 120% dmg to one enemy 3 times and cause them to take 20% more dmg from dark attacks (30 sec).

Character Abilities

Valiance: All allies' attack up by 15%.
Void Leap: Increases the stats of equipped dark-affinity weapons by 15% for whole party.
Caged Vigor: Damage up by 20% when HP is below 60%.

DivineAssassinPortrait

Divine Assassin (★★★★)
Weapon: Heavenly Trace
Obtained through Divine Assassin Summons

How many times have I heard. Have I seen.
How their words fade into the air. Drown in fresh blood.
Is someone there. Is someone present. Yes.
If so, there is no reason for me to exist in the same space.

──────────────────────────────

May salvation come to those who wait for it.
May punishment come to those who need it.
We worship. We pray.
We believe she who sits on the heavenly throne is listening.

Force: 28358

HP: 90768
Attack: 9617
Defense: 5907
Agility: 1000
Critical Rate: 10%
Critical Damage: 150%

Character Skill: Divine Raiment
Skill Gauge: B

Deal 180% damage to one enemy 5 times. Increase all allies' attack by 30% (30 seconds). Increase all allies' water damage by 30% (30 seconds) when own affinity is water.

Character Abilities

Valiance: All allies' attack up by 20%.
Icewater Onslaught: All allies with the same affinity will get damage up by 15% on chain attacks of 4 or more, while equipped with a water-affinity main weapon (180 seconds).
Liquid Verve: Increases the attack of equipped water-affinity weapons by 30% for whole party.

FestiveAssassinPortrait

Festive Assassin (★★★★)
Weapon: Bramble
Obtained through Raiments of Rebirth Summons

What an odd question. How about when I'm eating dango?
I'm not joking. Or perhaps when I learn a new recipe, or when I'm gazing at the sky? "Simple pleasures," then, I suppose. Not that such things are commonplace these days.

Force: 36499

HP: 91721
Attack: 11488
Defense: 6888
Agility: 1000
Critical Rate: 10%
Critical Damage: 180%

Character Skill: Petalstorm
Skill Gauge: B

310% dmg to one enemy 4 times. When your HP is 50% or higher, dmg up the higher your HP is (up to 100%). Increase all allies' damage dealt by critical hits by 20% (45 seconds) when own affinity is fire.

Character Abilities

Vigor: Attack up by 30%.
Blaze Acuity: Increases the attack of equipped fire-element weapons by 100%. Increases HP of equipped fire-element weapons by 50%.
Fatal: Critical hit damage up by 30%.

AkehaReborn portrait

Reborn Swordmaster (★★★★)
Weapon: Pure Lotus
Obtained through Dark Memory Quests

This is the story of two people who surpassed fate.

It was a warm and peaceful time, like rays of light peeking through the clouds after a long rain. The two of them finally earned a new life—one innocent and pure, and filled with limitless possibilities.

Force: 19751

HP: 56720
Attack: 7738
Defense: 5099
Agility: 1000
Critical Rate: 10%
Critical Damage: 150%

Character Skill: Water Lily
Skill Gauge: A

Deal 200% damage to all enemies and reduce your skill cooldown time by 10%.

Character Abilities

Ambush: Critical rate up by 40% for 60 seconds.
Whirlwind Guard: Wind damage taken down by 25%.
Aegis: Defense up by 15%.

FrozenHeartSwordmasterPortrait

Frozen-Heart Swordmaster (★★★★)
Weapon: Black Lotus
Obtained through Recollections of Dusk Quests

One slice. Another. Sundered flesh, splattered blood—her arms delight as she wields her blade like an extension of her body. Those radiant days, the moments she spent with the girl—quashed like a child's toy and shattered before their prime. A killer protecting the life of another? A foolish notion. She stares with clouded eyes and bloodied kimono at her cold body, reminded of the downpour on the night she met the girl.

"How cruel God is, teasing us with a fleeting dream."

Force: 29638

HP: 98122
Attack: 9643
Defense: 5650
Agility: 1000
Critical Rate: 10%
Critical Damage: 150%

Character Skill: Suiren
Skill Gauge: A

Deal 250% damage to one enemy 4 times. Increase all allies' attack by 20% (30 seconds). Increase all allies' light damage dealt by 20% (30 seconds) when own affinity is light.

Character Abilities

Valiance: All allies' attack up by 20%.
Void Guard: Dark damage taken down by 25%.
Toughness: HP up by 15%.

Costume Updates[]

Bloody Assassin[]

8/28/2022

  • Character Skill: Dehiscence
       Deal 85% damage to a single enemy 4 time(s) and cure 1 status ailment for each ally.
           ↳ Deal 85% damage to one enemy 4 times. Recover 20% HP for all allies and cure 1 status ailment for each ally.
  • Character Ability: Toughness changed to Resilience
       HP up by 20%.
           ↳ All allies' HP up by 20%.

Abstract Assassin[]

11/21/2022

  • Character Skill: Bloodbud Rend
       Deal 95% damage to one enemy 3 times and reduce attack by 40% for 30 seconds.
           ↳ Deal 95% damage to one enemy 3 times. Reduce an enemy's attack by 40% for 30 sec. Also increases all allies' def up by 15% for 30 sec. when own affinity is water.
  • Character Ability: Aegis changed to Ward
       Defense up by 20%.
           ↳ All allies' defense up by 20%.

Memoirs[]

Akeha's Memoir Set[]

Small Set Bonus: Critical hit damage up by 25%.
Large Set Bonus: Critical hit damage up by 40%.

Memoir010
Meetings The Wanted Man Him? Aye, I remember this well—that's the day that lady came 'round. Been raining for days, so it had, but he was clearly enchanted by her 'cause he started callin' out. 'Course she paid him no mind.


I tell ya, I've been runnin' this shop for an age, but I ain't never seen a lady who was so damn beautiful in all my days!

"Regarding a Death (A Shopkeeper's Testimony)"

Memoir011
Prey The Wanted Man I know him. I saw the whole thing! A streetside killer moved to attack the guy right as some poor woman was passing by. But before I could even call for help, the woman had gone and cut the killer down!


She saved that man, sure as I'm standing here.

"Regarding a Death (A Young Woman's Testimony)"

Memoir012
Destiny The Wanted Man This is fate—I'm sure of it! She MUST have been attracted to me when we met at the shop that day! I mean, why else would she expose herself to danger and save me from that terrible thug?


Well, that's it. I'm going back to the shop to wait. I just know I'll see her again soon!

"Regarding a Death (The Dead Man's Diary Entry)"

Voicelines (English)[]

  • "My tattoos are proof of my role. The three wings show how I walk the line between life and death, while the final missing wing is my katana. Only with it in hand, am I complete."
  • "There are no styles when it comes to killing. I simply carry out my task. Flashy or quiet, a blade or a fist. None of it matters."
  • "My lord once boasted nothing could halt my fearless blade. But death is nothing to brag about."

Entrance Dialogue "You should leave before I change my mind.'
New Wave "How annoying."
Attacking "Die."
"You face your end."
"Your head shall be mine."
"Here I go."
"Sear this into your mind."
"Come."


"I'll cut you down."
"Perish!"
Counter "Well well."
"Too slow."
"You'll need more than that."
Receiving Damage/Debuff
Receiving Healing/Buff "My thanks."
"A fine effort."
Giving Debuff "No hesitation, no mercy."
"I'll create an opening."
Healing "Peace of mind is important."
"That should help."
Giving Buff "There."
"Need some help?"
Companion Skill "Do it."
"Go!"
Revived "A debt is owed."
Death "...At last..."
"Is this...the end?"
Quest Complete (Unused) "It was simply your time today."
"Perhaps we can stop off for some dumplings."
"I thought perhaps my time had come."
Enhancement (Unused) "Again I find myself further from the end."
"I am still not strong enough."
"Not bad."

Trivia[]

  • Akeha's name is written with the kanji for "scarlet" (緋, ake) and "leaf" (葉, ha).[2]
  • Akeha's favorite food is soft sweets like dango and manju.[1]
  • Akeha's hobby is walking around the city.[1]
  • Akeha's special skill is iaido while in disguise.[1]
  • Akeha's story is the first chapter to be unrelated to previous chapters; the stories of Rion, Gayle, and Dimos being notably connected.
  • Akeha's "Mechanical Assassin" costume is that of the Commander from NieR:Automata.
  • Akeha's "Intoner Assassin" costume is that of Two's from Drakengard 3.
  • Akeha's "Fabled Assassin" costume is that of Snow White's from SINoALICE.
  • In the memoir "Destiny" from the memoir series "The Wanted Man", the weapon Virtuous Contract can be seen.
  • The official English NieR Reincarnation Twitter posted Halloween themed icons for some of the Reincarnation characters, including Akeha as a jiangshi.[3]
  • The official English NieR Reincarnation Twitter has also made various posts using screenshots from Akeha's chapter.[4][5][6]

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References[]

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