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== Gameplay ==
 
== Gameplay ==
 
* According to Yoko's commentary, "To begin with, I don't think you can even call it a RPG."
 
* According to Yoko's commentary, "To begin with, I don't think you can even call it a RPG."
* ''Gacha'' are involved for microtransactions. In Yoko's words, "We tried to do our own thing with the gacha, but thinking about it now, it's a gacha that's pretty much like ''Puzzle & Dragons''."
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* ''Gacha'' are involved for microtransactions. In Yoko's words, "We tried to do our own thing with the ''gacha'', but thinking about it now, it's a ''gacha'' that's pretty much like ''Puzzle & Dragons''."
   
 
== Gallery ==
 
== Gallery ==

Revision as of 02:53, 2 July 2020

NieR Re[in]carnation (ニーア リィンカーネーション) is a free-to-play mobile game supported by microtransactions and marks one of the many projects commemorating the tenth anniversary of the Nier series. It was first announced during the March 29, 2020 Niconico livestream along with NieR Replicant ver.1.22474487139....

Kazuma Koda is the main concept artist (Replicant v1.22) while Akihiko Yoshida is the main character designer (Nier Automata).

Plans for a closed beta are in the works, hopefully within the range of the series's tenth year anniversary.

Developer Commentary

Reincarnation is being written by Yoko Taro and Saito Yousuke. Saito remarked that this Nier entry will be "story heavy" with more text than other social games in the market. Yoko remarked that it's tied to its predecessors, yet is "definitely its own title, not a spin-off of Gestalt/Replicant or Automata." As the story unfolds, its ties to Nier will become more apparent.

In response to fans being uneasy about playing a new series entry on smartphones, Yoko commented that it's his aspiration to have this title appeal to anyone who likes smartphone games, not just Nier fans. Saito chimed his hopes that "Yoko World" and Nier fans will appreciate this new entry. They plan to keep the story alive as ongoing updates, so long as game sales don't dip too far into the red.

When asked if Reincarnation will share any ties to SINoALICE, Yoko stated that the only similarities they share is the gacha found in social games as a whole.

Saito and Yoko have faith that the young, active team of developers will wow and surprise players; the "elders' roles" aren't as involved as older titles. Continuing his ongoing joke in interviews of Yoko disdaining "good looking, popular guys," he notes it's impossible for him to get along with Applibot's director.

Koda noted that stone-built and unified towers form the world aesthetic. His goal is to capture a particular ethnic aesthetic of the setting, which was censored by Dengeki post interview.

Okabe composed a new soundtrack. Out of the decade or so working with his colleague, Yoko particularly praised him for Reincarnation's main theme. Keeping in tone with Yoko's requests to include a feeling close to Nier with vocals in the songs, Okabe also played around with several music genres. He hopes to leave listeners with a different resonance than previous entries.

Story

The world takes place within cages (檻), a series of towers and dungeons, sometime in the future.

Characters

  • Girl - name unknown. Confirmed to not be Kainé.
  • Mama (ママ) - little white ghost-like avatar hovering near girl. Game mascot. Mother-like figure who appears to be familiar with the cages.

Gameplay

  • According to Yoko's commentary, "To begin with, I don't think you can even call it a RPG."
  • Gacha are involved for microtransactions. In Yoko's words, "We tried to do our own thing with the gacha, but thinking about it now, it's a gacha that's pretty much like Puzzle & Dragons."

Gallery

External Links