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* The Boar Tusk has no effect on the wild boar roaming the plains freely. Only those found resting at exits may be ridden on.
 
* The Boar Tusk has no effect on the wild boar roaming the plains freely. Only those found resting at exits may be ridden on.
 
* Drowning at any part of the river sends [[Nier (Brother)|Nier]] back to the dock.
 
* Drowning at any part of the river sends [[Nier (Brother)|Nier]] back to the dock.
* The guard who asks Nier to kill sheep will disappear on subsequent playthroughs. The final door of the DLC must be replayed for him to appear again, if working towards the [[Sheep Whisperer]] trophy/achievement.
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* The guard who asks Nier to kill sheep will disappear on subsequent playthroughs. The final door of the DLC must be replayed for him to appear again, if working towards the [[The Sheep Whisperer|Sheep Whisperer]] trophy/achievement.
 
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Revision as of 07:47, 21 October 2020

The Northern Plains is a location in NieR RepliCant and NieR Gestalt. They lead to The Aerie and the Forest of Myth, by way of a bridge, and the Junk Heap by use of a destroyed modern-age rail bridge.

Description

The huge fields north of the Village connect to a number of integral settlements in the game, which the player will find themselves revisiting when collecting the key fragments required for entry into the Shadowlord's Castle. A boar will be found resting at each exit once the Boar Tusk has been obtained, to allow for quick traversal.

In the beginning of the game, there are rarely ever any Shades in the area. Most of the enemies to fight are sheep, goats, and the occasional boar. Only when the bridge leading west has been reconstructed will Shades appear with increasing frequency, and will often be seen ambushing the local wildlife in groups.

During the second half of the game, Shades now come equipped with armor and have driven out the majority of the local wildlife. The ferry will also open up at this point once the first key fragment has been acquired at the Lost Shrine, allowing for fast travel throughout the overworld.

If one owns and completes the World of Recycled Vessel DLC, a guard can be found at the rightmost edge of the plains. Hoping to seek vengeance against the sheep that killed his wife, he asks for Nier's help in killing sheep using a boar. He rewards Nier with 100 Gold for every sheep slain, and can be revisited repeatedly.

At all times throughout the game, the weather in the plains will change at random when entered, which affects the amount of Shades that spawn, even as they wear armor to protect themselves from sunlight.

Points of Interest


15-boar35new
Boars will be stationed at every exit once Boar Hunt! has been completed.

Junk Heap entrance
Access to the Junk Heap requires climbing the broken section of bridge that leads to the area, which switches the camera to a side-scrolling perspective.

Forest of Myth entrance
The Forest of Myth will have to be investigated after Nier receives a strange dream.

Aerie entrance
Popola directs Nier and Grimoire Weiss to The Aerie, where they are turned down by the village chief on their first visit.

Plains boat
The ferry becomes available for use once the Stone Guardian key fragment has been acquired.

A Bridge in Peril Objective
Labyrinth's Whisper is dropped by a giant Shade during A Bridge in Peril. The target will usually only appear in cloudy weather.

Damaged 3
Labyrinth's Shout is acquired by Nier at the end of The Damaged Map.


Notes

  • Popola gives Nier the map to the Northern Plains after the prologue.
  • The Boar Tusk has no effect on the wild boar roaming the plains freely. Only those found resting at exits may be ridden on.
  • Drowning at any part of the river sends Nier back to the dock.
  • The guard who asks Nier to kill sheep will disappear on subsequent playthroughs. The final door of the DLC must be replayed for him to appear again, if working towards the Sheep Whisperer trophy/achievement.

Gallery